![]() ![]() I restricted all builds to a cost of 6, plus the cost of the driver. Each vehicle rolled for two Signatures, two Features, two Weapons and a Defence, and could build a vehicle using any or all of them. I stuck to ones that were relatively simple to remember useful in a first solo game. I haven't printed off the cards (i'm not sure I will), so to work out the options each vehicle and driver had I drew up some tables, each featuring ten possible Signatures, Car Features and Weapons, plus six Defences. I generated four cars, for a three-lap race. There are mechanisms for running the actions of non-player vehicles, leaving you free to concentrate on what you want to do with yours. Two Hour Wargames games are designed to be easy to play solo, and Machinas is no exception. With a batch of cars completed, I decided to round off my long weekend with a game of Machinas. ![]()
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